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Nintendo GameCube

zoopackGCfinal
gamecube

ZooCube on the Nintendo GameCube was great fun to develop. The capabilities of the system meant that we could go to town on the whole ZooCube theme.

The whole game was produced within the space of 8 months during which we re-themed it from “Cubic Juggler” which had geometric shapes into a polished product with a “cartoony sci-fi” art style.

This version has 12 gameplay modes including:

  • 4 single player game modes: Classic, Knockout, Classic Blind and Knockout Blind
  • 4 multiplayer competitive modes as above
  • 4 multiplayer cooperative modes as above
  • The cooperative mode is a really nice innovation as it it quite rare in puzzle games to have this feature

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    The opening movie

    Title Screen

    Front end and menu

    Fly to your destination

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    Match shape to make them disappear

    Superstar goodies when you clear the cube

    An animated lion head appears

    Bonus Knockout level when you clear a level perfectly

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    Another bonus KO level

    The green bomb destroys one shape

    A stack turns grey when you’re nearly out of space

    Two player split screen action

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    [ZooCube] [GBA] [GameCube] [PS2] [Reviews and Awards] [Japan] [Theme] [Tips] [3D Puzzle?] [Design]

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